AI Insights · Timothy · January 2023
Top 5 Entertainment Mascot Games in Australia, Q4 2022
Discover how the top 5 entertainment mascot games performed on a unified platform in Australia during Q4 2022, featuring insights on downloads, revenue, and active users.
In the fourth quarter of 2022, the performance of the top 5 entertainment mascot games on a unified platform in Australia showed varied trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each app’s performance:
Angry Birds Dream Blast from Rovio Entertainment Oyj saw a steady increase in weekly revenue, peaking at around $27.8K in the final week of December. Weekly downloads showed significant fluctuation, starting at 2.6K at the beginning of the quarter and spiking to 4.2K in the last week. The active user base also experienced growth, starting at 17.1K and reaching 23.5K by the end of December.
Disney Emoji Blitz Game by Jam City, Inc. experienced variable weekly revenue, with a notable peak at $12.2K during the last week of December. Downloads fluctuated, with a low of 433 in early December and a recovery to 1.6K towards the end of the month. Active users saw a decline early in the quarter but rebounded to 3.1K in the final week.
World of Peppa Pig: Kids Games from Find Your Fun maintained a relatively stable revenue, consistently around $8K, peaking at $8.7K in mid-October. Downloads varied, peaking at 4.2K in the last week of December. Active users ranged from 7.6K to 9.8K throughout the quarter, indicating steady engagement.
Angry Birds POP! from Rovio Entertainment Oyj showed modest revenue, peaking at $2.6K in late November. Downloads were low throughout the quarter, with a slight increase to 85 in mid-December. Active users remained relatively stable, hovering around 1.8K by the end of December.
MY LITTLE PONY: MAGIC PRINCESS by Gameloft showed fluctuating revenue, peaking at $2.8K in mid-December. Downloads remained relatively low but saw a slight increase to 732 in the final week. Active users remained fairly consistent, ending the quarter at 9.8K.
These insights, sourced from Sensor Tower, provide a comprehensive overview of the performance of top entertainment mascot games in Australia. For more detailed analytics and trends, visit Sensor Tower.